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Destiny patrol icons energy spikes
Destiny patrol icons energy spikes








  • Vanish: now causes the player to vanish on cast in addition to its normal functionality.
  • Added a 0.8 second cooldown between Arc Blade swings while airborne.
  • Damage increased by 30% against AI combatants.
  • Hit detection test range increased by 0.5 meters.
  • Changed to be less about repeatedly swinging and more about decisive strikes with additional effectiveness:.
  • Blink: now incurs a -1 recovery penalty.
  • Skip Grenade: detonation damage reduced by 13%.
  • Skip Grenade: tracking time reduced to 8 seconds from 12.
  • destiny patrol icons energy spikes

  • Circle of Life: +1 armor removed Passives Scavenger: increased the amount of grenade and melee energy awarded by 33% Chain of Woe: +1 recovery added Over the Horizon: +1 recovery removed.
  • Circle of Life: no longer extends the duration of golden gun.
  • destiny patrol icons energy spikes

  • Circle of Life: modified functionality: precision kills with Throwing Knife reduce the cooldown of Golden Gun.
  • Deadeye: now increases golden gun damage by an additional 30%.
  • Base damage increased by 50% and an additional 30% against AI combatants.
  • Tripmine: no longer attaches to targets arms on impact then bounces and attaches to terrain.
  • Swarm Grenade: detonation damage increased by 7%.
  • destiny patrol icons energy spikes

  • Swarm Grenade: increased arming radius 0.5 meters.
  • Spike Grenade: damage per impulse increased by 100% total damage unchanged.
  • Spike Grenade: damage impulses per second reduced to 5 from 10.









  • Destiny patrol icons energy spikes