Vanish: now causes the player to vanish on cast in addition to its normal functionality.
Added a 0.8 second cooldown between Arc Blade swings while airborne.
Damage increased by 30% against AI combatants.
Hit detection test range increased by 0.5 meters.
Changed to be less about repeatedly swinging and more about decisive strikes with additional effectiveness:.
Blink: now incurs a -1 recovery penalty.
Skip Grenade: detonation damage reduced by 13%.
Skip Grenade: tracking time reduced to 8 seconds from 12.
Circle of Life: +1 armor removed Passives Scavenger: increased the amount of grenade and melee energy awarded by 33% Chain of Woe: +1 recovery added Over the Horizon: +1 recovery removed.
Circle of Life: no longer extends the duration of golden gun.
Circle of Life: modified functionality: precision kills with Throwing Knife reduce the cooldown of Golden Gun.
Deadeye: now increases golden gun damage by an additional 30%.
Base damage increased by 50% and an additional 30% against AI combatants.
Tripmine: no longer attaches to targets arms on impact then bounces and attaches to terrain.